This is exactly how WSL2 works. Windows and Linux run as guests under Hyper-V.
This is exactly how WSL2 works. Windows and Linux run as guests under Hyper-V.
For example, this architecture prevents other hypervisors from running¹.
If one wants to run, say, a fancy filesystem that is native (to Linux) and/or stable, again, one can't.
If one considers Linux the primary O/S, they could give a shot at VGA passthrough - I assume that if the system supports ESXi, it should support VGA passthrough as well. I personally prefer it to a native Windows - besides not having to perform reboots (which is minor), I like to have a snapshottable system. The caveat is that if one wants a very stable guest, they should reserve the GPU for that purpose (I do).
[0]: https://lore.kernel.org/lkml/20200914112802.80611-1-wei.liu@...
And I can have running wsl2 session with RDR2 running.
as far as I can tell, enabling wsl2 (thus hyperV) did not slow down windows in any meaningful way I could find.
Enabling wsl2 enables Windows' "virtual machine platform", which Windows itself will then run on top of as a guest.
And yes RDR2 is running stable 100fps uwqhd at max settings on my machine under these conditions.