“There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.”
― C. A. R. Hoare
This is how I approach software, but there are so many people out there who won't approve simple code, because it doesn't have enough configs, or classes, or whatever. It seems that the person who wants the most over-engineered code tends to get their way. Psychologically the absence of 'things' is always inferior and harder to argue for than having more 'things'.