This reminds me of Ghost.org (they're currently making $250k+/mo [2]) and how John O'Nolan (the founder) got started:
"My blog had a few thousand subscribers who were the first to be notified when I wrote the original idea post. That post had an email signup form which generated about 30k subscribers interested in finding out if it would ever become a reality, and those 30k people were the first to find out when the Kickstarter campaign launched." source: [2]
Many devs who want to eventually start their own SaaS/mobile app overlook this. Build an audience via blogging/tweeting/writing and then use that audience to launch/test your "startup". This way you won't have to go and "beg" people to cover you (via emailing/spamming publications, journalists, other influencers and so on.) The other reason that this seems to work is because information can be (in many cases) easier to promote/get coverage for than some black-box, software-based tool you've made (the exception here is the so-called "engineering as marketing", where people make a small/useful/straightforward tool that people get an immediate value from.)
[1] https://firstpayingusers.com [2] https://www.indiehackers.com/interview/how-john-onolan-grew-...