Can Scenes be stitched together? Say I wanted to keep loading open world tiles as my character walked a long distance.
https://docs.unity3d.com/ScriptReference/SceneManagement.Loa...
https://gamedevacademy.org/a-guide-to-handling-huge-worlds-i...
Sure , you can add more scenes . I've never done it to create terrain though. Another trick is to not destroy certain game objects on load.
See “mode” parameter—additive. This doesn’t answer how you unload.
I was using the ECS for the last 2 years, and I wouldn't recommend it to anyone who actually wants to get something into production. My guess is it will be somewhere late 2021 or 2022 before it's actually production ready.