Hmm maybe epic and steam should be banned and just use the windows store. They provide the platform after all.
Hmm maybe epic and steam should be banned and just use the windows store. They provide the platform after all.
I think Microsoft actually tried something like that on one of their other platforms. Xbox, maybe?
I gather it was a big failure so they abandoned their proprietary ways and opened it up to Steam, Epic Game Store, etc., but it was too little too late.
Too bad though - I heard it had some good games like Halo, Forza, and Gears of War. ;-)
Microsoft also offers an app store, and even a way to restrict Windows to only running software from that app store (S mode), but they take the somewhat-standard 30%. One nice thing they do that I think Apple should adopt is taking a smaller cut if you visited the store through a web link (meaning Microsoft didn't provide the "discovery" and thus shouldn't be compensated for it).
Yes, but that's because Microsoft _allows_ people to install software this way. Apple doesn't give that option for iPhones, and it's kind of strange to think that forbidding that somehow entitles them to a 30% cut.
I don't mind Apple doing whatever they want with their own store, I have an issue with them dictating that their own store is the ONLY way to use an iPhone.
You can do a beta version and run it through TestFlight.
You can get an Enterprise license and run your own App Store — MDM vendors like JAMF do this all the time. And they can help you set up your own App Store, too.
There are alternatives. You just don’t like them.
It's the same thing with my Switch, Xbox, 3DS, whatever. They all keep working well over time because apps are limited in what they can do, and they are curated.
Meanwhile, because on Windows and macOS you aren't limited to their respective app stores, the app stores don't have as complete a selection as their locked-down counterparts, meaning you have to go outside the store to get everything you need. Consequently, a Windows computer gets slower over time, and you're never sure if you've completely uninstalled something, unless you use one of the now numerous 500MB+ launchers/updaters. MacOS is marginally better, but I still have to go and clean out LaunchAgents and LaunchDaemons, and wonder if it's the Razer kext causing kernel panics because it was cheaper for them to make one than build everything necessary into the mouse. On both OSs, it's extremely nontrivial to figure out if some software is causing the device to wake from sleep and drain the battery. The consequence of allowing application developers to do anything is that they will do everything, and it's very hard as an OS developer to keep all the user software well-behaved.