There could be a market for a studio that licenses desktop games IP and makes mobile games out of them.
There could be a market for a studio that licenses desktop games IP and makes mobile games out of them.
A phone is far far far more powerful than you think. And the new Snapdragon 865 are beasts.
In my experience, screen mirroring over WiFi to a Chromecast is barely good enough to watch a video (even then it stutters occasionally), so playing a game would be a bad experience. My phone and Chromecast are both severel years old though - perhaps it works better on newer models.
Probably why monkey island was released on ios only, so it has some drawbacks too.
For example, take Braid - that whole time skipping mechanic. I'm pretty sure there are ways to do that mechanic on the mobile...but you can't emulate.
It could make for a good business model. You are taking out the cost of design, story, art direction, everything.. because you're licensing it.
You are basically creating a game engine company that licenses assets, story and gameplay.