So you never use google, don’t have an iPhone, and never purchase from Amazon or any other online store? Your only footprint online is hacker news? Only cash offline? I think that ship sailed many years ago and you’ve already died on the hill.
For years I’ve thought the hardware is the problem. The experience of all past headsets —- since the Oculus DK1 —- has been good enough to get a feel, or idea, of what this could be, but has never crossed that line where VR can become mass market. Discomfort, simulator sickness, and that “cross-eyed” feeling are something enthusiasts can push through, but the masses still view VR as a tech demo. And until there is a mass market install base, no-one is willing to spend the money creating great content.
IMHO this chicken-and-egg problem will only be solved when there is a step change in the hardware. I hope the Quest 2 is it.