The classical long for chess is basically dead. Its boring, with majority draws (close to solved game - de0incentivizing aggressive play). I am glad there is shift towards shorter time formats.
Shorter time control creates more urgency and allows to play subpar moves to throw off your opponent. Its much more interesting to observe.
Armagedon rules are being used now as tie breakers and there is a lot more discussion about changes/rules tweaks.
So who knows what next year will bring.
Top GMs currently will probably score 0/12 against Leela/Stockfish. We see innovations frequently in recent years as we learn from engines themselves, h4/h5 pushes as a simple example, but also in terms of style like favoring rapid development and attacking play.
Yes, draws are frequent but that doesn't mean there is no excitement in long games. Rapid/blitz is damn fun to watch and play but there's a certain, different kind of elegance in carefully considered moves as well.
I meant 90min +30mins classical format. It really is stale and boring to watch. And it seems like its mainly a memory game with some meta counter preparations pre-tournament. Where you develop and memorize lines to counter your opponent. That's what I meant by "close to solved game" - as both players are almost role playing for first 20-30 moves. With tiny variations throughout the tournament.
That results in quite uneventful games, usually same line being played in multiple games.
Anyhow that's just an opinion, if someone enjoys classical more power to them.