This is very much a v1 of our take on remotely playable games. Some quick examples: Players can control light, sound, some electronics that physically move (nothing crazy for now -- a tape deck, a centrifuge), and influence a "ghostly orb" to move around the room.
Here's a peek at what's coming down the pike: - One remote experience that's an adaptation of an existing in-person experience we have, but made in such a way that it can handle many concurrent sessions. The idea is that this'll help us with larger team building events. - Another experience with camera control, more influence on the environment, and more elaborate sets. This is definitely going to be a first of its kind.
Would love to see something like that warehouse style operation happening!
Shoot me an email if you want to arrange some team building.