Whaa?? I'd cut them slack on not supporting XP.
Whaa?? I'd cut them slack on not supporting XP.
But I do blame them for all the under-handed, customer-spiteful tactics they've used. DirectX 10 on Vista only, though it's almost 100% compatible with DX9 (having 9 report version 10 allows many DX10 games to run). IE9+ on Vista/7 only. It's complete bullshit, through and through, and I see no reason to defend their methods.
The only games with which this will work is games that support DX9 explicitly and, for some reason, disable it. The D3D9 and 10 APIs are completely different. Having worked on an implementation of DX10 for XP, I can say for sure that this is 100% incorrect.
Aaah, I see where I got that from. Early speculation on Crysis. Apologies!
Know how well the Alky project managed to get DX10 on XP working? I just found it now.
I'm not entirely convinced mimicking anything Microsoft puts out is a good idea, even under the best circumstances. I've lately been getting pretty far into .NET, and the more I see, the more it terrifies me.
That's what you call doublespeak.