Oddly enough the only reason I know anything about this subject is that back in 1997 I was working as a game designer working on a "Tomb Raider"-like game but with the emphasis on the underwater gameplay (I thought Tomb Raider's underwater stuff was a huge missed opportunity, since I found the few underwater bits the most scary and tense).
Researching the back story I looked into what was happening in submarine design (a field that doesn't get a huge amount of coverage, even among geeks) and found out about these underwater "planes" and some stuff the US Navy was experimenting with (i.e. a modified Los Angeles class submarine that could launch armed drone subs, which is a brilliant idea since the most dangerous thing an attack sub can do in combat is launch a torpedo).
Again -- funny how slow progress seems to be in subs compared to everything else.