If you remove the human element, the players can't use one of their skills.
Heads up limit hold'em is also a tiny subset of poker, and (so I've been told) the easiest to program a good AI for. Get that bot beating top players at a 9 handed NL table and I'll stop playing online entirely.
Actually I'd think 5 card stud would be far easier still.
Any serious poker player knows that the best strategy for winning is to make your opponent make mistakes while minimizing your own. One of the primary tools for accomplishing this is the use of deception.
Once the game is reduced to calculating the odds at any given moment and betting when they're in your favor, even a simple machine should be able to beat a human as long as it makes reliable calculations.
It should really come as no surprise that a machine can beat a human at a task that machines are really good at.
You clearly don't have much of a grasp about what makes computer poker difficult. Read the U of A papers on poker AI:
http://www.cs.ualberta.ca/~games/poker/papers/AIJ02.html
http://www.cs.ualberta.ca/~games/poker/papers/ICML99.html
http://www.cs.ualberta.ca/~games/poker/papers/davidson.msc.h...
If it's just about number crunching then the first computer AI would be in Omaha Hi-Lo or 7 card stud - because these poker variants have much more complex odds.
Have you ever even played?
This is no less relevant against a bot than it is against a human. Odds are no more relevant against a bot than they are against a human.
The math is so trivial to calculate as to be irrelevant. And if you think humans make far more mistakes than machines, you should try downloading poki and playing a full ring game.
You can't have both. If you play optimally you lose. If you only bluff you lose. So you have to find a balance. And when you've found it, the other player will change his style so you're in the dark once again.
And the deception also affects your image (your perceived playing style). So the bets you make affect future hands, and the expected profit from future hands. That's what makes the game interesting.
What you describe is a game where you play against one of N players each hand, and you don't know which one. And every hand you get a different anonymous opponent. So basically you have no prior knowledge about your opponent, and your opponent doesn't know you. That would be a really boring game, and mostly number crunching.
It sounds like they've finally gotten the bot to where it can exploit human tendencies. If so, that's seriously impressive.