It does not matter as long as 99.9% of those things are a mix of busywork and trivial problems.
The scenario I have in mind is something like this: you make an app, your team manages UI, backend, whatever, just fine - it's simple and is 99% of the job. You release your app and a million people download it, next day you are flooded with crash reports, it crashes for 25% of the users!
Megacorp: calls a special team of greybeards who spend 24 hours digging and find it's a bug in a driver for some popular chipset. They write a fix in another hour, file a bug with the popular chipset manufacturer and return back to playing WoW.
Small business: panic, panic some more, post questions on stackoverflow, really panic, find a bogus solution, release a patch in a week which makes the app crash even more because it's rushed and is actually breaking things by design, go back to panicking. The app gets bad rep, even people who had no problems are dropping it, its reputation is destroyed. The small business tries to pivot and shuts down in 6 months.
Problems like this do not happen often but when they happen it may end the business so you don't need a lot of resources to solve them but if you have 0 then you are not going to last.