- replication is in the works, this is going to be both TCP and UDP based, column-first, very fast.
- yes, benchmarks are indeed are done on second pass over the mmaped pages. First pass would trigger IO, which is OS-driven and dependant on disk speed. We've seen well over 1.5Gb/s on disks that support this speed. Columns are mapped into memory separately and they are lazy accessed. So the memory footprint depends on what data your SQLs actually lift. We go quite far to minimize false disk reads by working with rowids as much and possible. For example 'order by' will need memory for 8 x row_count bytes in most cases.
- durability is something we want user to have control over. Under the hood we have these commit modes:
https://github.com/questdb/questdb/blob/master/core/src/main...
NOSYNC = means OS flushes memory whenever. That said, we use sliding 16MB memory window when writing. Flushes will trigger by unmapping pages. ASYNC = we call msync(async) SYNC = we call msync(sync)