To mark a node at the third position, containing one character, we say {3,3}.
But what if there's a node at the third position, that contains no character? Well, thats {3,2}.
It's like nails on a chalkboard every time. 1-based indexing is a mistake.
~=, by contrast, is just notation. You get used to it quickly.
Why not shift over indexing by one consistently? So you'd use {3, 4} and {3, 3} for each, so the length property is preserved.
("12345"):sub(3,3) returns "3", while ("12345"):sub(3,4) returns "34", and ("12345"):sub(3,2) returns "".
Indexing in the array portion of tables, and strings, is at least consistent; but Djikstra was right.
The Wiki[0] has a good discussion of Djikstra's iconic essay. The best of these arguments, imho: 0 based indexing unifies enumeration and measurement.
FWIW, I think that the real mistake was to make inclusivity/exclusivity implicit to begin with. If the syntax is explicit, and the choice is captured in the resulting value (i.e. it's more than just a pair of numbers), then you just use whatever is more convenient for the task at hand. Nim almost gets there: (x .. y) is end-inclusive, and (x ..< y) is end-exclusive - but the syntax still exhibits a preference.
Swift is similar, using `...` and `..<`. Rust uses an alternative convention, `..=` and `..`.
Would you prefer to see `..=` and `..<` so that inclusivity/exclusivity is always explicit?
The main contrast Dijkstra is drawing is between closed and half open intervals. Typically, the choice "starting from one" is tied to "closed" intervals, but that's not strictly necessary. Nothing stops you from using half-open intervals on Lua lists any more than you can used closed intervals to index into C arrays.
The main advantage of the typical coupling is avoiding `+`s and `-`s in your "typical" loops over the first n indices:
for i = 1, n do -- closed
for (int i = 0; i < n; i++) { // half open
but what if you want to go in reverse? Getting the _final_ indexes requires arithmetic with half-open intervals, but it doesn't with closed (which also requires changing the operator from exclude-eq to include-eq): for i = n, 1, -1 do -- closed
for (int i = n - 1; i >= 0; i--) { // half open
Of course, probably the most important property of half-open intervals is the way that they can be broken down into two disjoint intervals: `[A, C) = [A, B) U [B, C)`. But if your indexes are integers this is straightforward with closed intervals too: `[A, C] = [A, B - 1] U [B, C]` or `[A, C] = [A, B] U [B + 1, C]`.But again, if you're using this property, you probably don't actually care about the "absolute" indexes at all; indexing with `[1, #list + 1)` isn't a problem _at all_ in Lua.
Plus, between the operations of "get final index" and "split interval into non-overlapping pieces", "get final index" is far more common (it's crucial to stacks, queues, etc, in addition to various uses like iterating backwards). Choosing "closed" intervals is then the cleaner option to avoid an ugly "+" or "-"!
Dijkstra mentions that requiring -1 to refer to an initial interval as "ugly" since -1 is not a valid index, but he has no qualms with using the length of the list, n, and allowing it to not be an index!
This is all said without even going into the awkwardness of having [k] being the {k+1}th element (e.g., [4] is how we write "fifth" in C -- I distinctly remember at least one conversation at work where the wrong thing was communicated because someone said "fourth" to mean [4])
Now, don't take this as a serious argument that 0-indexed-lists are inferior to 1-indexed lists. It's just a demonstration that it's easy to argue either side. That's because it's really just an unimportant convention. Pick one and stick with it and everything will work fine, modulo confusion about what "fourth" means.
That's not what string.sub accepts though.
> Plus, between the operations of "get final index" and "split interval into non-overlapping pieces", "get final index" is far more common (it's crucial to stacks, queues, etc, in addition to various uses like iterating backwards). Choosing "closed" intervals is then the cleaner option to avoid an ugly "+" or "-"!
It (rather unnecessarily) takes log time, so you probably shouldn't do it if you can avoid it.
This is one of the things that improved in Lua 5.4. Now it caches the table length so that the # operator is O(1) in many common situations.
That is, does #({[1]="a", [3]="b"}) return 1 or 2?
edit: I see that it still returns 1. That's a shame. This trips up so many newcomers who've been told that "#" means "length". IMO they need to either start calling it something other than the "length operator" or make it _actually_ return the length. Sadly at this point it would just be yet another breaking change.
edit: yes, in fantasy-lua there will be an array type that can represent [1,nil,3] (sequence of 3 values)
Some early alpha versions of Lua 5.4 played around with this idea but it turns out that it would break too many things. I'd expect that if Lua ever makes a major jump to Lua 6.0 then nils in tables will likely be one of the main changes.
On the other hand, my not-very-well-considered preferred approach creates some asymmetry between arrays and maps as to what values can be stored. Or it perpetuates the existing asymmetry between varargs and tables...
> t[i]=undef is a special syntax form that means "remove the key 'i' from table 't'". You can only use 'undef' in three specific forms:
t[i] = undef -- remove a key from a table
t[i] == undef -- test whether a table has a key
t[i] ~= undef -- test whether a table has a key > for (int i = n - 1; i >= 0; i--) { // half open
Well, there's your problem right there[0]; it should be: for(size_t i = n; i-- > 0 ;) {
> This is all said without even going into the awkwardness of having [k] being the {k+1}th elementYou mean the awkwardness of humans using "kth" to refer to element number k-1?
0: /sarcasm
May work better for mathematicians, non-SW engineers etc, but I wouldn't know.
It may not be a language that website jockeys use, but "I don't use it therefore probably no one does" is almost never correct. MATLAB is huge in state machine and dynamic systems programming as well as being the original commercial powerhouse for linear algebra algorithms.
Why do you think that's wrong? I simply claimed MATLAB is much more commonly used by scientists and non-SW engineers. Most SWE jobs are in B2B, web development, embedded, etc fields. Which one of these sees a lot of MATLAB usage?
Maybe don't resort to insults straight away too.
Citation?
> embedded, etc fields. Which one of these sees a lot of MATLAB usage?
Both embedded and etc. MATLAB is used widely in signal processing and controls software.
> Maybe don't resort to insults straight away too.
Sorry. I get annoyed when someone pretends that Software==Websites as if any of our trusted electronics are designed or programmed in javascript.