I think the key words here are "distributed system". Just because HEAD has the new enum used everywhere doesn't mean all the deployed code everywhere can handle the new enum value.
Imagine you have two servers communicating with
enum Packet {
Ping,
Pong,
}
Where the semantics are that if you receive a ping, you say pong, and if you see pong, you say ping.
Suppose we deploy this out to several servers, with code built on 2020-7-12. Now on 2020-07-13 you commit to head a new enum value `Stats`, which returns a new kind of reply.
If you send outgoing requests in the same 2020-07-13 build, you're going to have a bad time, as your fleet is going to start at 100% 2020-07-12 and switch over to 100% 2020-07-13, but during that switch you'll have some 50% 50% split. If a new server sends a request to an old one, you'll have a crash.
Instead you have to add receivers in 2020-07-13, but not use it yet. Roll it out, make sure it's past how far you might roll back, then you can deploy a 2020-07-20 build which makes calls using the new enum.
If you skip that step, you're going to have a bad time. Maybe you want to instead have a default case handler instead of crashing, but that means each of your enums has to know about "UNKNOWN" and you're deserialization error has to be future proof.