Plus everyone involved is such a drama merchant (or crook!) that the season often plays out like a soap opera.
Plus everyone involved is such a drama merchant (or crook!) that the season often plays out like a soap opera.
There are much more fun motorsports to watch, but rarely do they come so packaged with intriguing technical drama.
I wasn't cheeky enough to mention the two DNF's (ran out of fuel) they had had the previous season, and how as a former Research Assistant / Experimental officer at a world leading hydro dynamics RnD org - I would have at least made sure the second one did not happen
I worked on Campus at Cranfield Uni (close to RB and Maclarren) At a tier 1 research organisation in hydrodynamics, there was one US lab that was working at our level.
I worked on research projects and managing out risk like this is a big aspect of the work. If the materials for a single run of an experiment cost as much as for a small flat you take great care not to fuckup or at least not to make the same mistake twice
I also did a niche specialised Vocational Course in thermofields basically to support military /aerospace.
He commented that some of the runs cost 20k (about 10x my salary at the time) in chemicals to fill the tank (this was a full size 1:1 experiment) so using a brand new set every time made sense - and also the environmental cost of disposing of the several tons of chemicals was not trivial either.
If the double-headers do well this year, I can see that being how they manage that many next year.
The 10% of what the driver adds to the mix is what makes Hamilton champion instead of Bottas.
Last year there was a hobbyist race on my local track and the person who won it was a guy who mainly practices at home on his computer. I imagine a gokart simulation is close enough to the real deal that training on it actually can help a lot. You can get much more fine-grained feedback on how well you're taking certain corners etc. One thing that trips me up is understanding the kart - my local ones have somewhat poor acceleration, so it seems it's not actually best to take the corners as sharp as possible and try to accelerate out of the corner, but instead try to maintain as much speed as possible going into the corner, even if you end up on a bad line. This would be easy to test in a simulation, but I just have to go by gut feeling.
The 2nd rule we've learned is : no skidding, never. That's really hard to do. But look at top pilots, they don't skid.
The 3d rule is : you do your best time on every single lap (super good pilots do almost the same time on most of their laps, within 0.3 sec range; it's hard to believe they do it, but they do !).
4th rule : figure out the best trajectory. According to my kid's teacher it's a question of 10 centimeters here or there (good luck figuring that out !).
Strangely, passing a car is the last thing you learn. But in retrospect,it's normal : most of the time you run after the one in front of you. The opportunities to pass another pilot are rare (most of the time you're much faster so the blue flags forces them to let you pass).
As a dad, I'd say : find a good teacher, it makes a big difference.
Because that's F1. There's not a balance driver/car. There are good cars, average cars and poor cars, almost all of them driven by good drivers. In karting (and many formula cathegories) the reverse scenario is true: there are good drivers, average drivers and bad drivers, all driving similar karts.
Indoor kart racing is, in my country, affordable to, say 50% of population (you may have to make some choices though). Count +/-120€ per month (2 training session + 1 race). Swimming lessons are 30€ per month I'd say.
Outdoor karting is really expensive and is for the 1% (which I'm not part of :-)). Count 1000€ per race, gasp !
F1 is well, for ultra rich :-) Plan robbing 1 bank, or 10 (binary joke intended).
But according to many, indoor karts makes you a great pilot because the machine doesn't compensate for your failures.
* Hamilton/Verstappen in a Williams?
* Antonio Giovinazzi in a Mercedes?
Don't forget the classic "to finish first, you first have to finish"...a drivers skill is not just better reaction time or better peripheral vision, it's also mental calm, not making stupid mistakes on lap 69 of 70, situational awareness etc.
So I think that 10% is a lot of skill and dedication, but also a sort of numbing to that fear.
I've occasionally gone into a corner way faster than I should with my abilities, frightened myself, but the car has stuck to the track. It made the corner. I couldn't do this intentionally, even knowing that I can throw it into the corner x mph faster than I'm comfortable with and I will come out the other end pointing in the right direction, I still can't do it.
Then you realise that if I gave my car to a racing driver, he would drive it like that in every corner of every lap. Because he has to, because if he doesn't he's giving away time.
It blows my mind.
My limit for how fast I can drive a car is so much lower than even an average road cars physical limits.
> Baseball is ninety percent mental and the other half is physical.
"Kimi!!! How did you feel the car was today?!"
"Car was good." walks off
You can put whatever driver you name in a Mercedes from 2014 until today, and he will end at least in second place in the championship. I cannot imagine a single driver, not even Maldonado, that would end worst than 2nd except due to incredible bad luck with the car reliability.
Verstappen is an incredible good driver that probably deserves to win multi-championships. But as it is now, Bottas is closer to that achievement than him.
That's not always the case. Eddie Irvine spent 4 years as n.2 to Schumacher pretty happily, only changing teams because Jordan offered more money. He was pretty spectacular on good days but nowhere as good as The Michael.
I think you mean Jaguar. He moved from Jordan to Ferrari.
A lot of the issues with F1 stem from the fact that it’s actually two seperate competitions. If you let constructors build the fastest car that they safely can, then two bad things happen. Firstly, the fastest car will win. Secondly, the teams with less money can’t compete. The F1 brand is about having the most technologically advanced cars, but really it has to constantly hold the best teams back in order to keep things competitive. That’s why the regulations are so hopelessly complex (this years new regulations have to cover up the holes in last years poor regulating...), and it’s why anything that is truly innovative is nearly always instantly banned.
F1 is constantly swinging between a state of dominant constructors (Mercedes the past 6 years), and being more like a spec series (the new 2021 regs). If F1 wanted to actually live up to its brand, it would let the constructors build mostly whatever they wanted to. But if it did that, it would also have to divvy up the prize money more fairly to keep the lesser teams from going under, which it’s never going to do because of how political it all is.
The budget cap is just a little over the current Haas budget. Personally I don’t find the prospect of watching a race with 10 Haas level teams in it to be a particularly compelling idea. I’m also not that excited about the idea of constructor innovation being limited to what you can achieve with a Haas budget.
The budget cap is probably the bluntest tool available for addressing constructor performance balancing. For example, the current chassis rules make aero incredibly complex to design (which is expensive), and makes close racing impossible (because of all the dirty air). They would have been better off simplifying those rules (and maybe bringing back ground effect). Look at how well Racing Point performed last weekend, they nearly got a podium. The only significant change they made was copying the Mercedes 2019 aero kit.
Sealed ground effect will probably not return to F1, not for performance reasons but safety. Introducing the seal greatly increases downforce but once it is broken, the dropoff is incredible. Maintaining that would be nearly impossible with surface imperfections and debris on the track.
Regarding ground effect, the new 2021 regs have already brought it back. They’ve simplified the wing designs, and moved a lot of the downforce to ground effect. It’s not the same level of ground effect that F1 had in the 70s/80s, it’s more like the current IndyCar ground effect design. But the result from a following car perspective is the same. Moving the downforce from wake generating bodywork to under the chassis. However the overall effect is less downforce and therefore slower cars on circuit.
My mistake when you mentioned ground effect, I thought you meant sealed (skirts and fans). The ground effect you mean is already a thing in present F1 thanks to diffusers. The new rules have just made the diffuser bigger and simplified the front and rear wings.
[1] https://www.racefans.net/2019/10/07/todt-admits-2021-budget-...
[2] https://www.racefans.net/2019/12/27/the-cost-of-f1-2019-team...
[3] https://www.racefans.net/2020/01/02/the-cost-of-f1-2019-part...
You can’t figure out exactly what teams that’s going to hit, because publicly available finances don’t have enough detail. But it’s either going to bring spending more or less in line with Haas or Racing Point, who are both pretty close in terms of spending anyway. The reason McLaren (a relatively big spending team) are so publicly in favour of it is that they’ve had some pretty serious financial trouble going on recently.
[0]: https://www.formula1.com/en/latest/article.breaking-news-f1-...
Somebody will optimize for the engine, somebody for the aerodynamics, somebody for the suspensions, somebody for the tires (buy them from whoever they want) etc. I guess very few will spend much on the driver.
At the beginning they'll be slower than the current cars (which are only marginally faster than the v10s of 2004) but year after year they'll improve new areas of the design and get fast again. I expect a lot of technical drama and very different solutions. It's going to be back to the 70x and 80s with today's technology and processes.
Budget caps seems like a cop-out though, as eventually the budgetary rules inherit all the complexity in the current technical rules.
I think some kind of FRAND forced tech licensing / transfer + shared manufacturing would be an interesting solution. Whereby a hyper-optimized solution by a leading team can be licenses (or is outright open sourced) for the next season. And similarly, where all builders have access to a neutral manufacturing facility (a la TSMC).
And people who like to think about possible unfairness could argue that manufacturers build about 100 engines per season, test them, then pick the ones to keep, the ones to give to customers and the ones that turned out not to be good enough for racing. It's hard to get the very best engine if you are only a customer and you're really competing against the manufacturer and not only an appearance.