You can thank the cat on my lap for some bonus attention. I'll try to answer some points in this and other threads of yours. All this from a simdjson non-expert with a reasonable amount of C experience.
Suppose there is a socket with json data. What you do is, at init you create 1 or more buffers of, say, 64kb+required padding. Then, when epoll or whatever says there is data, you call read on this buffer. This gives you a length.
At this point, you have a padded buffer and a length, so requirements for simdjson(reallocifneeded=false) are met, so you can now parse at full speed. When done, reuse the buffer for the next epoll/read cycle.
There are complications, of course. Data is not guaranteed to arrive all together in 1 read call. There might be a http library feeding you. All of this amounts to mostly buffering and chunking. When carefull, they can be solved in a mostly zero copy way, ready for optimal simdjson.
The example simdjson code you refer to is a kind of demo mode. It gets you of the ground quickly, but is far from optimal.
I assume simdjson does not write to the buffer. It just reads more than 1 byte at once, so if it reads say 8 bytes and there is only 1 left, it will read 7 bytes of random junk. And discard them when it notices its unheeded optimism. However, it needs to be allowed to read these extra bytes without causing a SISEGV, hence the padding.
UPDATE all of this an educated guess, the simdjson authors are welcome to fix/finetune whatever I said.