Only 4% of people using Steam are using a Mac, gaming isn't that popular on macOS, unfortunately. And it's getting worse with the OpenGL deprecation.
Only 4% of people using Steam are using a Mac, gaming isn't that popular on macOS, unfortunately. And it's getting worse with the OpenGL deprecation.
And, Apple's asinine decisions around OpenGL don't tell us anything about what users actually want.
This is a long term race that Apple will fail because it failed to nurture its roots.
Think about how many games died when they dropped 32 bit support.
But I can't get behind that argument. If all you sell is 20-25 million, to possibly lose 5 million of that is huge. Think about how much they would have to save with the processor move (or how much performance they'd have to gain to make up for it in new sales) to make it worth it. Also, the effort will be huge to make the transition work.
All while there is the easy alternative to just use AMD processors if they wanted a performance boost?
I mean, I'm happy about this. It will probably further cement Linux as the only relevant gaming OS next to Windows. But I'm still surprised. It will be interesting to see how this plays out, if it happens.
That ought to put things in perspective.
Even if Apple is getting some bulk discount for buying 10000 CPU, I have troubles imagining 50% off. Intel is known for enjoying their margin, not for giving steep discount.
If they were paying even 50% of list price, Intel's revenue coming from Apple would be much higher than what it is right now. Also, laptop CPUs are priced very differently from desktop CPUs.
Besides how many new users might Apple get by selling laptops that are cheaper and have longer battery life.