Also, anybody buying a high-end keyboard will probably be able to touch type anyway, so what is the point of this product even? When you're using a computer, you're looking at your display, not your keyboard.
Also, anybody buying a high-end keyboard will probably be able to touch type anyway, so what is the point of this product even? When you're using a computer, you're looking at your display, not your keyboard.
People tend to believe that more esoteric designs won't sell, but the $300+ model01 I'm typing this comment with begs to differ. It seems to me like they are targeting the wrong market.
The only thing I would miss is the thumb-cluster design of the Model01. Having thumb keys a little farther to the side, and having a thumb-knuckle key is really comfortable.
The extra portability of the lily58/sofle design would be nice, though.
I get people wanting to design only for the apple devices, but frankly I find lately that I enjoy less branding on my devices/clothing/etc in general, and that includes the windows keys on my laptops.
I'm a keyboard enthusiast, it started with an IMB model M and that's how the original prototypes started. The feedback regarding adopting Apple design and ergonomics was a reflection that our main strategic partner, investor, and eventually owner was Foxconn, and the customers we engaged with were B2B and set the spec.
For our Macbook projects, it was specifically a Butterfly switch spec we have to match in performance and design. I'd have loved to create a product aligned to what you're referring to, but strategically we have to achieve a MOQ of displays to be economically feasible, and our cooperation with Apple was easier to secure the 300k of displays required than trying to tackle the B2C premium keyboard consumer market.