This is what a Martin Baker ejection handle looks like: https://c8.alamy.com/comp/BJTDWG/martin-baker-ejection-seat-...
With all due respect to all the engineers that work at SpaceX, the UI of the cockpit has regressed to the point of pure marketing. Same with the suit design, looks like an awful low budget sci-fi film. Functionalism and the beauty in the way things are without adornment is dying. And, it is painful to watch as a engineer who designs HMI systems. IMO design and aesthetic that emerge out of the way things are is so much more authentic than CEO's inspiration from a sci-fi movie genre that was probably conceived by some guy in 80's in half a dozen hours before before putting up a hollywood set. These movie makers did not study UX/UI and it was all about entertaining the audience.
Just look at how functional and beautiful the aesthetics of space flight was like during the golden era of Apollo 11. There was no design. There was just pure emergence of aesthetics from whatever they were doing to make things functional (ok, with some small exceptions like the logo and US flag on the suits): https://www.youtube.com/watch?v=tpLrp0SW8yg
Checkout the new Mars rover - absolutely zero marketing, pure function - https://mars.nasa.gov/news/8649/nasas-perseverance-mars-rove...
If SpaceX designed a mars rover, it would have gaudy shrouds and plastic covers, probably some LED lights to make it look cool, sleek 30, 45, 60 degree angles everywhere (ohhh space aesthetics), and all kinds of marketing bullshit whereas NASA engineers are focused on what is important. And it is gorgeous without even trying.