Hm. Rust needs more than 4GB to compile itself?
And what can I say - after about 3 hours and max memory usage of about 31% (or a little less than 1.8GB) the compile finished without errors.
So could you please point me to the source of your claim? Did I just uncover some magic loophole that allowed me to achieve this feat while using less than 2GB of RAM? What did I do wrong/right?
Your builds don't need more memory, they need more address space. You can convince me otherwise by enabling PAE and still running into the issue. Until then I stand by my point.