Case in point, there's already a pistol-only playthrough of DooM (2016) and I know people are already working on shotgun-only playthroughs of Eternal.
Case in point, there's already a pistol-only playthrough of DooM (2016) and I know people are already working on shotgun-only playthroughs of Eternal.
Not in a bad way (well, mostly. I still loathe the weapon/armor/character upgrade part of the game). There's no real mowing or herding like in the more intense levels of Doom and Doom II, but instead we get really intense fights that are cool in a different sense.
That's not the case, though. You might be somewhat disadvantaged, but not seriously.
On my first playthrough on normal difficulty I essentially only used the Super Shotgun. I can't remember using the Chainsaw for ammo, but I did use the BFG a handful of times.
The developers have even said that a goal of theirs was to make this "playstyle" (using only the SS) less viable in Doom Eternal, because it was too simple and powerful. It might have been on a NoClip podcast, I can't remember OTOH.
I've not played Eternal yet, I'm waiting for updated nvidia drivers to hit my distributions repositories.
Well, that's not my experience. I initially hated the concept of glory kills, and especially the blinking effect on staggered monsters. Even just turning the blinking effect off made the game much harder in my experience. I had to learn how to appreciate the mechanic instead. Maybe you are just a much better player than I am and could cope better with the disadvantage.