Not just "squint right." All systems can be represented as a pair of functions that map current state to next state and the observation of current state, in response to some perturbation. Aka state evolution/observation.
F: s_n, x_n -> s_n+1
G: s_n, x_n -> y_n
Everything from Markov Chains, stochastic processes, ANNs, controls, signal processes, electrical systems, finite automata, Turing machines, etc can all be formulated in those terms. The cool part is when you break apart those specific formulations into the abstract notion of a signal flow graph (a directed graph that represents the operations of F and G) you start thinking a lot about homological algebra, category theory, and the general nature of things.Abstractions in programming that express this nature cleanly are often the ones that we find the most beautiful, at least for me. For example, an iterator has a void perturbation, F is the next() function, and G is just the observation of the current element (the actual state may be hidden behind a getter of some kind). The abstractions that we build on top of iterators through combinators like map/flatten/fold, etc are then homomorphisms between various iterators by chaining the state evolution/observation functions with other operations.
So if you go one degree higher than an iterator you get a generator, where your perturbation might be non-void. In controls then, you can express your plant and controller (even the "hardware" stages) as one generator composed of smaller ones and combinators across them.
A lot of the math behind this in the general case is kind of heady, at least for me (just an undergrad experience here). There's a lot of ground to be covered in particular understanding for machine learning and other nonlinear dynamical systems where analysis/synthesis of a state-space formulation is currently lacking in formal methods.