If you model this game where the host chooses randomly, and might open the car door (when that hapoens the player instantly loses) , then there is no point switching.
I think the fact this does matter is the source of many people's confusion.
If you model this game where the host chooses randomly, and might open the car door (when that hapoens the player instantly loses) , then there is no point switching.
I think the fact this does matter is the source of many people's confusion.
Why not? Your chances of choosing the correct door were 1 in 3 from the start. That doesn't change with the fact that the host opens the doors at random.
I don't think I've ever seen this rule in any variants.
Since we're making up rules: Could the player not still have the option to switch, and thus win the game?
I'm not convinced that I am wrong after your explanation.
Either way, my point is that focusing on the problem statement as the "main thing that seems to cause the paradox" allows the reader to stop there and disregard a far more interesting discussion about biases.