Thanks. I think I got most of what you described.
If I understand it correctly:
1) a point / pixel in the scene (as viewed by the eye) sends out a cone of rays, and the final color of this pixel is a combination of what those rays hit. This is the ray casting process, the reverse of light traveling.
2) the overall picture of the scene is the combination of pixels each calculated by the above ray casting process.
Am I right?