> whether or not you chose to buy the item
Only partially. Vendors will buy more to replace sold stock. If it never sells, the manufacturer will never get another order for production, and the total waste is capped at what's already been created.
Only partially. Vendors will buy more to replace sold stock. If it never sells, the manufacturer will never get another order for production, and the total waste is capped at what's already been created.
One place you’ll run into this approach with higher-ticket items (i.e. not a $0.03 comb) is in the handheld emulation-console market. Some cool little device was created that everyone wants (e.g. the aluminum-alloy RetroGame 350)? Too bad, they can’t make more even if they wanted to.