I just bought an Azure Kinect DK[1] which should arrive today; Microsoft is clearly aware Kinect has many other opportunities outside of Xbox.
A massively undersold market for Kinect is VR. The thing I see nearly all high-end Steam VR headset users wanting is full-body tracking, and surprise surprise the old Kinect is used there a bit heavily already but is lacking in precision and pose detection algorithms. I would not be surprised if the Azure Kinect DK becomes heavily used in the VR community soon, since it improves both of those pretty heavily.