> Another thing Git does not and cannot even attempt to do - file locking.
That's a seriously hard problem for a DVCS if you're serious about the "D".
This topic turned into [the single longest thread in the history of the Fossil forum](https://www.fossil-scm.org/forum/forumpost/2afc32b1ab) because it drags in the CAP theorem and all of the problems people run into when they try to have all three of C, A, and P at the same time.
To the extent that Fossil based projects are usually more centralized than Git ones, Fossil has a better chance of solving this, but I'm still not holding my breath that Fossil will get what a person would naively understand as file locking any time soon.
> Word documents (documentation), Photoshop files (source of graphics), PNGs (icons in webapps), and so on.
You want to avoid putting such things into a VCS anyway, because it [bloats the repo size](https://fossil-scm.org/fossil/doc/trunk/www/image-format-vs-...). I wrote that article in the context of Fossil, but its key result would replicate just as well under Git or anything else that doesn't do some serious magic to avoid the key problem here.
Instead of Word files, check in Markdown or [FODT](https://en.wikipedia.org/wiki/OpenDocument_technical_specifi...). (Flat XML OpenDocument Text.) Or with Fossil, put the doc in the wiki.
Instead of PNG, check in BMP, uncompressed TIFF, etc., then "build" the PNG as part of your app's regular build process.
This has the side benefit that when you later change your mind on the parameters for the final delivered PNGs, you can just adjust the build script, not check in a whole new set of PNGs. My current web app has several such versions: 8-bit paletted versions from back before IE could handle 24-bit PNG, then matted 24-bit PNGs from the days when IE couldn't handle transparency in PNG, and finally the current alpha-blended 24-bit PNGs. It'd have been better if I'd checked in TIFF originals and built deliverable PNGs at each step.