Measure power consumption and framerate (especially for scrolling scenarios) rather than CPU usage before making any performance claims for mobile.
Can you point me at an iOS app made with flutter that implements this correctly on the store ?
EDIT : it's the "veggie season" app and i've tried it again on my iphone 6. it's almost unusable. The scroll stops completley sometimes and other times it just scrolls randomly to places. It's just a scroll list of images. Nothing else. That's very troubling..
Flutter devs like to throw some wild claims like "120 fps on mobile" even though no Android phone screen support 120 frames per second at the hardware level and that all the flutter apps I have seen stutter a lot in their animations.