I would find the opposite an interesting research direction: can we build a game that bots cannot master but humans can.
In the 90s, all games were human-mastery only. Even writing a strong checkers AI or Connect4 AI was considered a major accomplishment. Only Tic-Tac-Toe was really bot-perfect.
With AIs winning in Chess, Go, Poker, and more... I guess the kids these days have forgotten how things were like just a few decades ago.
Can bots master this game?