What would those be in todays context?
https://www.theverge.com/2019/4/18/18311287/ai-upscaling-alg...
There's a few other interesting technologies that add a lot of content to a game for relatively small investments; think physics and destruction engines, animation technology (iirc there is something developed by EA's sports games branch that can generate intermediate animations for smooth animation transitions), world generation (height maps), etc.