Hi, I am author of glChAoS.P
Please tell me more about your problem in OSX (GPU type?)
Unfortunately I got very trouble with (deprecated) OpenGL in OSX, and I'm seriously thinking of abandoning development on mac... moreover the "pure rendering" operations result faster in WebGL versoin
I coult test it only in 10.14.x with AMD GPU.
Please, read also my reply @gunn
P.S.
I'll try to signing glChAoS.P in future release
Sorry, I'm not a expert mac developer, only a "discreet" *uniX developer... I would be glad if someone managed the OSX release in github ;)