Do you know if it can target a particular unit from a clump of air units? If yes, then there is another "unfair" thing.
Also I wonder how their "camera-like interface" works with tactics like fly a building above units to make them harder to target.
Also I wonder how their "camera-like interface" works with tactics like fly a building above units to make them harder to target.
I think you're saying does it suffer from occlusion during selection. Based on how APIs typically work, I would say no it does not. So yeah that's another thing humans can't do. AlphaStar could hypothetically stack units into a singular mass and it would be discretely untargetable by human players.