> I had high hopes for the future as a teen growing up with Napster, Bittorrent
In light of the above, this is pretty funny, because Napster and Bittorrent were great way to get viruses.
> I had high hopes for the future as a teen growing up with Napster, Bittorrent
In light of the above, this is pretty funny, because Napster and Bittorrent were great way to get viruses.
Yes, that touches the old but increasingly pressing question of how the internet should be governed.
So far the discussed answers seem to be "anarchy" or "corpocracy" which honestly sound both equally sucky. Maybe we could come up with some additional options to discuss at some point.
However, back to Apple's point, of course there are problems - as everywhere - however, Apple does not seem interested in fixing them, as described in the article. (Not that other app stores would be better here probably)
> often review rejected for text, images, random issues
> random censorship of whatever Apple does not like
To borrow a phrase: haters gonna hate.
Yes, I don't like closed platforms, I think the mac should be a platform for general computing and not turn into iOS.
The price a seller charges is what a buyer is willing to pay.
The reason developers pay the 30% is probably because there's no other channel that offers access to such a huge market for free, and mostly because they still profit.
Every app could be cheaper from the buyer's perspective. Maybe even yours. Should or will they be cheaper? Probably not. The best price is the one everyone complains about but are still willing to pay.
Because there's no choice you mean? When the developers have choice, on the Mac or on Windows, they generally avoid the store. The AppStore still works on mobile because they force it.
Let's look at something closer to this situation rather than general purpose computers. Mobiles work with different paradigms all around, especially when compared to Windows (or Linux).
There are free alternatives to Google's Play Store and yet developers still choose to pay Google's cut to have access to it. This tells me whatever benefits the "official" app store provides on each platform outweigh the disadvantages (costs) even when free alternatives are available.
> The AppStore still works on mobile because they force it.
Is there any solid reason to believe the AppStore only works because they force it, while seeing the Play Store work just fine even with free alternatives around? And users even go out of their way to get access to it.
That's only because it's pretty hard for the casual user to install third-party apps on Android and even with those artificial barriers, some popular apps are available outside of it, I could mention Fortnite.
How often did you wonder where your car parts come from? How easy is it to mod your ECU? If there are "open source" parts for your fridge? Etc. - insert any topic that's mostly transparent only for the people who actually care about it and dive deeper into the technicalities. Chances are you care less about that but a car tinkerer feels the same way you do about your app store and wonders why you aren't protesting more.
For better or worse your PC is a vastly different beast. I'm not saying it should be like this, I'm saying it is.
Several billion in income allows them to hire more staff. It's up to them to view this as orthogonal.
"orthogonal"Now the 30% is too much.
It’s completely different, but the App Store severely lowered the barrier of entry to writing commercial software. Even I made a few grand from it.
It sucks that some types of apps will never pass review, but I’m not sure that 30% is too much.