I think a soft 3-day review period is very reasonable, even if it comes at the cost of making launch marketing harder for developers.
I think a soft 3-day review period is very reasonable, even if it comes at the cost of making launch marketing harder for developers.
Today, Google has a "timed publishing" system for app updates, allowing you to submit an app update today and schedule it to go live on a future date (after successful review). We need the same system for new app releases.
Apple, which also has a multi-day review process for new apps, allows you to submit an app for approval and then hold it for manual release. After approval, you push the button on release day, and the app goes live immediately.
Also: surprising us with this on release day is really unprofessional of them. The "we'll take more time" warning banner doesn't show up until after you submit the app. There was no way to know we had to submit early until it was already too late to act.
* Lack of timed publishing feature
* Lack of messaging about review until after submission
The message isn't clear and people seem to be reacting to the three day process (not the problem) instead of the messaging and features around it.
It's a pretty annoying behavior because it means that discussions often end up wildly off-topic or with a lot of comments missing the point, or just re-stating the exact same things that the article already said (often because people ask questions that the article answered, but they didn't read it).
Unfortunately there's not really any good way to fix it. We had a big discussion about this same issue on Tildes recently too: https://tild.es/gjb
I come to hacker news to find out what the hacker news userbase thinks. I get a lot more value learning about a topic from the questions and answers smart people are posing to each other on a domain that isn't trying to cram garbage down my throat, even if they do end up rehashing one of the scant details or traipsing off-topic from the original submission.
Of course I live for the comments where someone who has read the article posts a concise summary.
And paywalls. Probably 1/4 of the time when I open a link "You've viewed your allotted 1 article this decade, please pay us $39.95 a month for access to our articles"
I'm wondering if adding a Tweet-length summary or pull quote to some posts would help?
"Google needs scheduled new app releases". Seems like a pretty good way to "fix" this, but I guess it wouldn't drive much traffic.
Situations simply can't be covered well in a single sentence. That's a big part of why Twitter is such a terrible platform for discussing anything of substance, there's no room for context.
It's not easy, but nothing worth doing is. And on the plus side, the question-answer problem already has a lot of contributed work [1]. And if you have a meager SE salary's worth to contribute I'm game to have a go at it =)
[1] https://aclweb.org/aclwiki/Question_Answering_(State_of_the_...
However if you are skimming the article, reading the title, aren't particularly familiar with the topic (esp. non HN audience) it is easy to get the wrong impression. There's nothing wrong with not giving your full attention to a piece of writing, there is a lot of it out there and time is short, maximizing the value per time you get means lots of things get only a little attention.
A good article means a good title and a thesis that comes out and slaps you in the face right away. The title should be a short abstract of the whole (not bait but substance) preferably including the conclusion. The real meat of the title should be at the beginning of the title, not the end. The first paragraph should lead with a high level view of the content and the path the rest of the article is going to take.
The title and beginning of the piece should both contain the entire point and conclusion of the article and sell the reader on finishing the whole with expanded reasoning, details, and conclusions.
I guess I could change the title? But I don't know what I'd change it to.
Or something like that. Your current title doesn't indicate the problem. The first two words in mine contain the main topic and set the tone. This isn't about an extended release process, it's about scheduling the release.
But, as my conversation with support showed, even after getting internal track approval, you'll need to wait another three days when you want to go live for production approval. ("It should be slightly quicker, but again we recommend three days just to be safe")
As a marketer these 'launch the day the product is ready' goals don't usually get the best results. Often you burn power unnecessarily as you set activities up and then last minute delays are needed. This can loose money, goodwill with external parties and enthusiasm from the launch team. Or generally force to do things faster than you should properly plan and organise.
I always found this fast launch a bit illogical. You get one launch. Teams sometimes spend years developing a product but don't want to wait a couple weeks/months for a better launch once a product is ready.