Probably Go will be the next hotness in 5 years.
Probably Go will be the next hotness in 5 years.
I think it will be difficult to grow a large ecosystem for a language with very poor FFI performance [0] in the long run. Golang's poor FFI performance is the number 1 reason I wouldn't use it for my own projects.
After using Go almost exclusively for about 18 months I have had to interface with existing C libraries exactly zero times.
With python, why is it so popular currently? For large part because of its very good data science and machine learning ecosystem. And why does that exist? Mostly because python libraries like numpy, theano, and scikit-learn were built on top of mature, high-performance C libraries like OpenBLAS, LAPACK, and Cuda.
I very much doubt that anything like scipy would exist if the developers had to reinvent the wheel of the underlying numbers libraries from scratch. C's been around a long-time. There's huge amounts of high-quality mature software that already exists in a C framework. A language's ability to easily "plug-in" to the C ecosystem is a major leg-up when it comes to bootstrapping its own comprehensive library ecosystem.
This is for example the reason why there won't be a large mathy/scientific ecosystem in golang.
For another example of a similar effect, Rust has great FFI. Yet I would expect over time it will be necessary for fewer and fewer things, because Rust is already roughly on par with C, and over time, a native Rust API will still be preferable to a C API wrapped with a Rust access layer. It will always have great C FFI, by its nature, but the percentage of projects that won't need it is already pretty high and probably only going up over time.
[1]: People seem to misinterpret this statement a lot, as if I'm saying Python is bad or something. No; it is simply this: Python performance is not very good at a very raw level. It is merely one characteristic of a language out of many, many relevant ones, not a full assessment of the language. Python has many other dimensions in which it has superior capabilities. It just pays for that on the performance dimension. (Whether that's an essential or an accidental tradeoff, well, ask me again in ten years; the programming language community seems to be in the process of working that out right now.)
Whether that's a good idea, and why that is, those would be entirely separate conversations. But it's just an observable fact that languages pick up native implementations of core functionality over time, subject to certain performance restrictions (e.g., I'm sure that if it wouldn't be unusably slow, Python would have a native-Python image library... it's just Python doesn't really have that option).
But those are the exceptions, and often you don't need a best-of-breed solution and may prefer the language-native one.
Again, I'm not theorizing about what could be here; I'm looking out in the world, where I see that most libraries tend to emerge out into a native version if the underlying language can possibly meet the basic requirements for performance and such. This is something that needs to be explained, not explained away.
Also... I love me some Haskell, and on a per capita basis the community is great, but if Rust's community isn't already several times larger and growing faster, I'd be stunned, just to pick one example. Haskell has some very interesting cases of best-of-breed libraries, but it doesn't exhibit the library profusion you get from sheer personpower. (Of course, it doesn't really have the problems you get when your libraries are generated by sheer personpower either.)
I'd love to see the numbers on that if you know where to find them.
That seems weird. Go has a pretty large (and growing) Data Science Community.
Lots of Math/Scientific stuff there, especially including many people from Python and Ruby backgrounds.
I think that's a fault of the devs, more than the language. In many cases (not all, of course) Go gives you multiple ways to achieve concurrent safety. Channels, being the big secondary. Yet it generally (in my experience) requires a very different implementation and in general has a lot of pitfalls. Over all I don't like Go these days, but I prefer it over Python (mostly due to at least having basic types)
I've switched everything to Rust though. Just as productive as Go (to me), with more tooling. Though, Rust will be much better in a couple years with some additional baking on new features (GATs, Futures, etc).
You should try type annotations, with mypy and/or PyCharm it helps finding bugs before you run the code. It also makes autocomplete and refactoring work correctly (I would say they work better in PyCharm than in GoLand)
1. the package offering the functionality I needed was much more complex than needed and my solution implementing that functionality was much simpler (because it implemented only what I needed) 2. was not the best quality, because it was written by someone who was not necessarily better than me, or didn't spent enough time understanding the problem he was trying to solve
Having said that generally popular packages are good quality, although even then #1 applies, if you need just small functionality of a specific package try implement it yourself, it might turn out that the problem was not as hard as you thought and because you're just implementing what you need it might be more elegant.
> Go attempts to combine the development speed of working in a dynamic language like Python with the performance and safety of a compiled language like C or C++.
All the languages you list are over 20 years old. I think the popularity of Go and Rust show that statically-typed languages are having a resurgence.
As a long-time C programmer (with significant bits of bash and perl on the side), I've really enjoyed learning Go. But the responsiveness to developing new language features has been _sooo sloooow_. We'll have to see in 10 years if this turns out to have been a wise decision or not.
I for one have started running TypeScript on my servers whenever I can, I love it. There's still room for improvement though.
I'm curious, do you mean compiling to JS and running it on the servers? Because I would love for the runtime itself to run TypeScript, something like Deno [0] but (maybe in the future) as mature as Node.js.
Well, there’s WebAssembly…