> This is an industry insider telling you, "No. More FPS is not more better. Adherence to 24 FPS is a deliberate choice by film makers themselves."
> Go check out a video on Adam Savage's Tested channel about kit bashing (entitled "Adam Savage's One Day Builds: Kit-Bashing and Scratch-Building!"). Listen to how he describes working with styrene. How much he loves the medium because "it hides a ton of crimes" and "there's lots of forgiveness within the process". It's kind-of the same with film. Higher FPS tends to look cheap and is less forgiving. The medium starts to work against you instead of with you. It's harder to pull off tricks like the pho-long-shot church fight in Kingsman: The Secret Service or Birdman.
In other words, they can't make 60 fps look good enough. I guess the only hope for us is some sort of deep learning motion interpolation post processing that some day might be able to generate almost perfect missing frames.
I don't see how that is a good thing.
The point is that 24 FPS hides technical/production crimes so you aren't distracted by them and can more fully immerse yourself in the story. I guess if you mostly watch demo videos of steaks frying or furling fabric these TVs are an improvement, otherwise, no.