Any performance numbers?
When processing millions of pixels, and deciding to tradeoff handwritten vector assembly for nice Go, it's valuable to know exactly how much performance we are losing in return.
When processing millions of pixels, and deciding to tradeoff handwritten vector assembly for nice Go, it's valuable to know exactly how much performance we are losing in return.
This will hopefully also make performance regressions over time a bit more visible.
Check out benchmark suite, seems more comprehensive: https://github.com/jcupitt/libvips/wiki/Speed-and-memory-use