It's scary to put this app out there to the whole world in its current condition, but I feel like I've reached a dead-end.
There are too many directions in which this app could be developed. I need to cut down on the abstract ambition and start focusing on some real-world use cases.
For that, I desperately need your help! What's your biggest need in the world of HTML5 content creation? Do you see a path for this app to be developed into the tool that would fit your needs?
Thanks for any input, and (slightly prematurely) a great 2011 for everyone on HN! I appreciate this community enormously.
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A few words about the technical details of this app...
Although the app targets HTML publishing, the compositing core doesn't actually use any kind of browser engine like WebKit. Instead, it's a node-based GPU-accelerated compositing system of my own devising. Layers and effects are rendered using OpenGL.
Because there's no browser engine, there's also no browser-style DOM available in Radi. I've written private implementations of the relevant JavaScript APIs, primarily Canvas. The JavaScript engine used is WebKit's JavaScriptCore, a.k.a. Nitro in its current accelerated incarnation.
The app is native Cocoa, but it's written in a way that's fairly portable. (From my other projects I already have a large part of the core ported to Windows+Direct3D.)