Rust was created by/for systems programmers who are in exactly that situation - where performance and control are not optional - and thus have been stuck writing C++ for decades. Although C++ has evolved over the years, there are pain points, particularly regarding modularity, that persist and may require a clean break.
It's still somewhat early but I do already see software being written in Rust with best in class performance (take ripgrep for a prominent example), so lumping it in with Go and Python is really a category error in my opinion.
Personally, I'm still writing C++ for the platform support, etc. but not pretending to like it.