I don't believe this is the case. Most optimized, natively compiled languages all perform similarly. Go, C, CPP, Rust, Nim, etc. I'm sure there are edge-cases where this isn't the case, but they all perform roughly the same.
The performance rift only starts when you introduce some form of a VM, and/or use an interpreted language. Even then, under certain workloads their optimizations can put them close to their native counter parts, but otherwise are generally slower.
The real reason Google didn't re-write this in Go is likely because the library is already finished, it works, a re-write would require more extensive testing, etc. Why spend precious man-hours on a needless re-write?