The moral and ethical issues aren't unidirectionally bad - you're building things that keep your side safe/secure and ensure a win. Those are your friends and neighbors on the battlefield - they aren't unthinking stormtroopers, they're the people you went to school with.
Even guided missiles, which seem indiscriminate, are much more precise and limit collateral damage. 50 years ago the alternative was carpet bombing - a guided missile produces much more targeted damage. You can argue that guided missiles save lives - if you want someone dead enough that you're willing to kill everyone around them, having an option to just knock them out seems much more humane (especially to the kids on the nearby playground).
Plus, I'd absolutely hate to be the side that didn't uparmor with autonomous systems - you'd get creamed. Like it or not, it's a part of the battlefield now. I'm not a fan of us bringing back tactical nuclear (low yield) munitions, but that's apparently also happening.
AND the work can be totally badass, the stability/pay is good, and you just get more valuable as you age (unlike being, say, a front end web developer). Plus seeing something you built go out to the range and tear apart a tank/knock down an RPG/launch into space/whatever is really, really dang cool.