* Person: https://thispersondoesnotexist.com/
* Waifu: https://www.thiswaifudoesnotexist.net/
* SO Question: https://stackroboflow.com/
* Startup: https://thisstartupdoesnotexist.com/
* Resume: https://thisresumedoesnotexist.com/
* Person: https://thispersondoesnotexist.com/
* Waifu: https://www.thiswaifudoesnotexist.net/
* SO Question: https://stackroboflow.com/
* Startup: https://thisstartupdoesnotexist.com/
* Resume: https://thisresumedoesnotexist.com/
[1] On Archive.org - https://web.archive.org/web/20190220071550/https://thisairbn...
“It is so sad to say that this manga has never been seen by any anime fans in the real world and this is an issue that must be addressed. Please make anime movies about me. Please make anime about me. Please make anime about your beautiful cat. Please make anime movies about me. Please make anime about your cute cat. I wish you the best of luck in your life. Please make anime about me. Please make anime about my cute cute kitten.”
Maybe it's just a prank, but Gwern's description makes it sound like an accidental creation of the text generator. https://www.gwern.net/TWDNE
The images & snippets are 100% uncurated & unedited by a human, other than as described in my page (primarily: I feed in a long prompt to give it keywords to work with, and I postprocess them to drop at '<endoftext>' tokens to keep them on a single topic rather than, as the default generation process does, force starting of a new topic to fill out the character count).
One issue I notice in your video of interactive face editing is what I'd call "crosstalk" (there's probably a more formal term for this) - you alter a specific slider, and beyond the targeted modification, the entire face, shirt and background changes slightly. Is there any work on eliminating such crosstalk, so one could e.g. stitch together a believable video from such dynamically modified face?
If you mess with the style noise only and leave the latent vector alone, the glitchiness should be less, but you also lose a lot of possible control. Training a more powerful nonlinear classifier like a random forests should be able to compensate for the remaining nonlinearity in the latents, I think, but then it's harder to do the actual modification of the latent vector, of course, since you're no longer simply tweaking one variable but many simultaneously to try to hold the other features constant. One could try to brute force it by doing blackbox optimization of the nonlinear classifier... but I haven't seen anyone try that.
One shot training examples at 4:23