It explains so many of Go's design decisions and why it is the way it is (e.g. why something like gofmt/gofix is among the best things about the language); I wish there were similar articles on the design decisions behind more languages.
The first point in this (OP) post is also explained by the same philosophy: as far as Readability / “I can pop open almost any .go file and [can] understand it pretty quick” goes, it is a powerful thing to be able to navigate to pretty much any team's code and not only understand their code but also be able to focus on what's specific to that code rather than on idiosyncratic stylistic differences. In other languages this is done with a lot of adherence to the style guide; if Go tries to make it even easier, this would make sense.