Google has proven me wrong in the past, but they've also killed a lot of products like this.
Google has proven me wrong in the past, but they've also killed a lot of products like this.
If Google delivers a great product here, they'll for sure have a huge number of users IMO.
Personally I think this will have the same lifetime as a lot of other google products: it’ll launch, have some success, and then be killed unceremoniously a couple of years down the line.
Those are the herds we all profit from. Not whales but cows. Why would I want to be on the bleeding edge and get a shit experience?
1) software as a service
2) streaming music
3) streaming video
4) digital games
There just isn't enough people caring about physically owning something these days.
and since most games use the same steam stub this would be a pretty easy thing to do
Game reddits (and other forums) are legendarily toxic.
I think it's very hard. The best article ever written on this subject is "So You Want to Compete with Steam" [1] and it applies as equally well to Playstation/Xbox.
[1] https://www.fortressofdoors.com/so-you-want-to-compete-with-...
1. They are also targeting people with no gaming pc / console
2. A big part of the plan is the leverage Youtube to bring people in
3. Most of the infrastructure is already there for the rest of Google, so this isn't too much of an overhead for them
Put all this together, and it doesn't look as crazy as some think it is. #2 is really the crux of the strategy though.
And if 5G lives up to it's promises, this will be one of those first great products to take advantage of that extra bandwidth.
Sony dominated generations 5 and 6 against weak competition. The Dreamcast was an outright failure that was discontinued a few months before the Xbox's release, and the Gamecube was a commercial disappointment; which practically handed Microsoft a #2 showing.
Right now all three incumbents appear strong and evenly matched, which may not leave Google much of a hole.
But they are in this market for a long time and are taken serious.
Google built their game platform from the ground up for the cloud, including specialized graphics hardware. Sounds like it will be able to scale up to meet demands of games, while the other services are just renting a console-in-a-datacenter to the user.
Maybe it will matter, maybe it won't.
The Xbox One and PS4 are modified PC architectures with slightly specialized graphics hardware. All three are doing the exact same thing: building traditional server racks, just with with an added focus on GPU power/performance. Google doesn't have a leg up in their datacenters, and if anything has the detriment that both Microsoft and Sony can run Consumer-targeted software builds directly on their racks, whereas supposedly Stadia needs new game builds, customized to the new hardware.
1. Single SKU for Server & Client (volume reduces cost)
2. Games target & optimize for this hardware already (nothing new)
3. Microsoft & Sony are essentially *the* targets (no platform integration cost)
4. Proven user adoption (approximate ROI known for these projects)
5. Brand recognition (xbox and playstation are household names)
6. Price (Microsoft is doing subscription for service + catalog)
7. Bought publishers (Microsoft & Sony "own" many dev shops)
8. Primary library vendor (DX11)
9. Network Effect (I bought an xbox because all of my friends owned one)
The only new components Microsoft needs: 1. Mount Game (iSCSI)
2. Output (HDMI to RTMP transcode)
3. Input
I'm not saying either solution is better (I prefer Google's approach) but they're only doing it if they've run the numbers.Interesting. Do you have a source for this?
Last I heard, Google's products are responsible for a significant proportion of all internet traffic e.g. in 2013 - 6 years ago - Forbes reported that it was 40% [1]. I think I heard more recently it was getting close to 50+% now but I cannot find any sources.
I'd be surprised to learn that MS is handling more traffic than Google and so has more DCs and more compute... or are they pissing money up the wall and just building data centres that are sitting 99% idle purely for bragging rights?
1 - https://www.forbes.com/sites/timworstall/2013/08/17/fascinat...
Google are the ones who will have to prove themselves here, IMO.
Other players who could do this fairly naturally are Valve (steam link) and Nvidia themselves.
If they can get people impulse buying subscriptions/games, they'll get some traction.
Its not exactly breaking most people's bank to have a $9.99 subscription for all you can eat gaming.
For those who don't already have consoles, its a no brainer.