return
(a < b) ? -1 : // a smaller
(a > b) ? 1 : // a greater
0; // equal return
(a < b) ? -1 : // a smaller
(a > b) ? 1 : // a greater
0; // equalIt should be. The C ternary is just an expression-oriented version of if/elseif/else.
Languages with a functional bend simply make if/elseif/else an expression in the first place e.g. in Rust it'd be
return
if a < b { Ordering::Less }
else if a > b { Ordering::Greater }
else { Ordering::Equal }
Though obviously that specific version is an overly complex way of writing: return a.cmp(b);>and it's dramatically more compact
Why do I want that?
There's a natural trade-off in the sense that in order to make something more compact, you have to rely on the context to provide whatever information you remove. For example, the ternary pattern of chaining ?:'s. You have to be used to it. However, once you know it, the more compact pattern works fairly well.
You need to practice it to overcome your skepticism resulting from your ingrained habits that prejudice you against it, not because it's inherently unreadable. It literally takes 5 seconds to understand the idiom: conditions/guards on the left, value on the right. It's essentially a truth table.
> Why do I want that?
To add to the other poster: the more context you can fit on your screen, the less scrolling, jumping you need to do to understand a program's behaviour. Compactness that doesn't sacrifice readability speaks for itself. The code sample we're discussing is compact and very readable.
I understand how ternary operators work. It's still hard to read if you inline multiple ternary operators the way OP suggested is easy. It adds cognitive complexity, and hides bugs because your brain will fill the details on what it assumes it does, versus the subtleties of what it actually does.
In fact, it is obviously so confusing that to make it work someone suggested the introduction of white-space and multiple lines, as follows:
return
(a < b) ? -1 : // a smaller
(a > b) ? 1 : // a greater
0; // equal
And they still got it subtly wrong, because the semantics of their 'fix' makes it seem like it is the equivalent of: if(a < b)
return -1;
else if(a > b)
return 1;
else
return 0;
which isn't quite true. It's actually: if(a < b)
return -1;
else
if(a > b)
return 1;
else
return 0;
Will this make a difference in this case? No - but there is a subtle semantic difference that you have to stop to consider when you're scanning this code.I disagree. The ternary version is much easier to read than your if-else. If-else statements can feature compound statements and side-effects where the ternary version is simpler because it only returns a value. There are fewer corner cases to consider.
> It adds cognitive complexity, and hides bugs because your brain will fill the details on what it assumes it does, versus the subtleties of what it actually does.
It adds no complexity. It's significantly easier to understand than if-else.
> which isn't quite true. It's actually:
Right, there's literally no semantic difference between those two.
> No - but there is a subtle semantic difference that you have to stop to consider when you're scanning this code.
You really don't. There's nothing special to consider, no corner cases. It's literally condition-on-left-value-on-right.
We can regard the condition as the head of a clause, and the ? and : as heads of sub-clauses:
A ? B
: C
which leads to: return a < b ? -1
: a > b ? 1
: 0; if (a < b) {
return -1;
} else {
if (a > b) {
return 1;
} else {
return 0;
}
} if (a < b) {
return -1;
} else
if (a > b) {
return 1;
} else {
return 0;
}
Unlike your perfectly formatted code there, this has a bit of a visual problem: a one-liner consequent is fully braced, whereas a multi-line alternative isn't.Ternary operators are different. They have confusing nesting and do not support the equivalent of the "if/else ladder" pattern very well.
The nesting is irrelevant to understanding the semantics, so this objection doesn't fly. The idiom is basically just a truth table with conditions on the left and the matching value on the right. You read it left-to-right, top-to-bottom, just like all other code. The first condition on the left that matches returns the value on right-hand side.
The nesting is absolutely relevant to producing the semantics.
The following uses deceptive whitespace to suggest a nesting that is contrary to the actual nesting, interfering with understanding:
if (foo)
if (bar)
xyzzy();
else
flop();
The ternary operator A ? B : C is the goofy invention of demented mind. In nested situations, it is mind-bendingly unreadable. It behooves us to style it in a way that reveals the abstract syntax tree structure.In C, I would in fact recommend:
#define if3(a, b, c) ((a) ? (c) : (c))
return if3(a < b, -1, if3(a > b, 1, 0));
Now we can have it in one line, yet it's clear.Fortunately, the ternary pattern doesn't exhibit this problem. So again, this objection doesn't fly.