This isn't what the previous poster said - reach is something you can get on any of these platforms (and more), yet that was pointed out as what each has a monopoly on.
Can you define a market each of them has a monopoly over? There are many popular video apps and many popular social media apps. Exactly what does each of them have a monopoly on? A network effect is not a monopoly. Being the exclusive provider of convenience for some specific group of people is not a monopoly.
For example, in some religious town, it's possible that the only way to reach a certain group of people on a Sunday afternoon is to go to the church. This does not mean the church has a monopoly on reach. Likewise, it's possible that where you live, the only place you can get a meal at 2AM is Aunt Ann's Diner. This doesn't make them a monopoly. Nor is the only sushi restaurant in town a monopoly. We live in a world of differentiation - every service provider that has a reason to exist provides something that others don't. This doesn't make everyone a monopoly.
Also, on none of these platforms is it trivial to build a large audience. And it's certainly possible to build a large audience through other means. For any given platform to have a monopoly on reach, people must be spending so little time outside of this platform that it's impossible to reach them otherwise. That's not a world any of us lives in. Even Youtube accounts for a very small fraction of time spent on watching videos and Facebook and Twitter are two of a large number of popular social networks. Snapchat, WeChat, iMessage, Weibo, TikTok, QQ, VK, Reddit, LinkedIn and Line to name a few.