Unfortunately it turned out to be mostly games preying on the impatience of the player to make microtransactions.
Unfortunately it turned out to be mostly games preying on the impatience of the player to make microtransactions.
I wish they update the game to make it compatible with latest iOS.
Companies should consider when they can open source things like this to let greatness live on, if they won't find a way to support it directly.
The game idea is just fantastic and I think this game is a great example of how to teach stuff (here assembly) through video games.
I don't know if he's picked up more people or still solo, but Brightridge is a beautiful open world with much to explore. While everyone else was making candy crush and Mario knockoffs, he was building that.
I even played the likes of Infinity Blade and it felt... underwhelming.
BrightRidge really leveraged the technology available.
Also I think the best phone games utilize a "portrait layout" than landscape, but many many game developers does seem to think that way, and are creating games with landscape orientation, that often requires awkward hand positions to play.