Your music is very good for putting out a new song every day, of what I've listened to so far. Even Day 1 you were doing things that sound more musical than what I usually came up with in the past, and I've used my music as the soundtrack of my video games before (not that they were great, but just okay enough that I went ahead and used them).
How much time did you usually spend on these daily songs? Did you do any research into new techniques in between that, or was everything you learned all through experimentation?
Probably my best attempt at a music loop I ended up using in one of my games: https://www.youtube.com/watch?v=Yqe0hS7AvOE
I haven't made any new music in awhile. I always enjoyed it, even though I wasn't that amazing at it. I should get back into it a bit.
As for HFO, I always thought that was something I needed to do more of, and programming seemed a bit anathemic to that idea. Sure you can make small scripts, but making anything that seemed "worth it" to me always took a lot more effort, like 40 hours at least, and that was for a simple game. But take something like webcomics or baking or something, and you can make a distinct item and get it out there in front of an audience on an almost daily basis, and you could refine your skills and build a name for yourself a lot easier than putting out a game 2 or three times a year, which is what I used to do (and now a lot less often than that). Maybe my mindset is just wrong. I definitely have a lot more distractions in my daily life (impatient and demanding dogs, and relationship and social responsibilities) than I did ten years ago.